Use of Virtual Reality (VR) for medical training
Applications at different medical departments
Keywords:
Virtual Reality, medical training, simulation, healthcare education, immersive learning, cost efficiency, user engagementAbstract
Background: The rapid evolution of medical practice necessitates innovative training methods to keep pace with the demands of modern healthcare. Traditional education methods are increasingly complemented by simulation-based approaches, which provide practical and clinically relevant experiences. Virtual Reality (VR) has emerged as a significant tool in this realm, offering immersive, interactive training environments that aim to enhance learning outcomes. Aim: This paper explores the application of VR across various medical departments, including emergency medicine, health information management, nursing, and pharmacy. It examines VR's effectiveness in providing experiential learning, its advantages over traditional methods, and the challenges associated with its implementation. Methods: The study involves a comprehensive review of current literature and practical implementations of VR in medical training. It assesses the benefits and limitations of VR, evaluates evidence supporting its use, and discusses its applications in different medical fields. Key metrics include knowledge gain, cost efficiency, and user engagement. Results: VR offers distinct advantages such as immersive learning experiences, repeatable practice opportunities, and cost-effective simulation solutions. It simplifies access to clinical training, supports flexible learning schedules, and fosters engagement through gamification.
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References
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